View Poll Results: Our Party Date???
12/04/08 Thursday
0
0%
12/11/08 Thursday
8
32.00%
12/18/08 Thursday
15
60.00%
Other
2
8.00%
Voters: 25. You may not vote on this poll
Chino Hills Christmas Party Plan
#1
Chino Hills Christmas Party Plan
This is tradition and has always been fun, ask those who have come! Lets set up the date and work-out the details. Place to eat and the rules. Anyone who can help via posting new ideas or at the event would be great. Lets contact everyone lots of members that dont visit the site so get the word out...........
Date: See pole
Time: 7:30
Location: Post ideas, Red Robin has worked very well in the past.
Gift Exchange: White Elephant
White elephant gift exchange
White elephant gift exchange (also known as a Yankee Swap, Barona Gift Exchange, Thieving Secret Santa, Selfish Santa, Nasty Christmas, Dirty Santa, Scrooge's Christmas, Rob Your Neighbor, or Thieving Elves,) is a popular party game usually played during the Christmas season in the United States and Canada. The premise of the game is that each guest contributes one gift to the game, and ultimately each guest walks away with one different gift from the game. The type of gift is sometimes decided ahead of time (e.g., "something less than $10," "a used item from home," "a gag gift," etc.).
Gameplay
All participants bring their gift to "the pile." Gifts are wrapped, but are not labeled to reflect a sender or recipient. Gifts are typically inexpensive, humorous items or used items from home; the term white elephant refers to a gift whose cost exceeds its usefulness.
All participants draw a number (from a hat, perhaps) to determine their order. The participant with #1 unwraps any gift from the pile and then shows it to everyone. Each successive participant, in the order determined from the drawing, can either 1) "steal" an already opened gift (if there's one they really like) or 2) be adventurous and go for a wrapped gift from the pile. If the participant chooses to steal, the person whose gift is stolen now repeats their turn and either 1) steals another person's gift (they cannot immediately steal back the gift that was just stolen from them) or 2) unwraps a new gift. This cycle of stealing can sometimes continue for a long time, until a new gift is chosen, at which point the turn is passed to the participant with the next number from the drawing. (An alternative to the drawing is to sit in a circle and take turns in a clockwise or counterclockwise direction.)
Since items can be stolen, the item in your possession is not yours until the game is over (i.e. a food item cannot be eaten until the game is over). However, this is often amended with a rule declaring a gift "dead" or "safe" after it has been stolen a certain number of times (usually two or three). This helps the process go more smoothly (avoiding, for example, the hypothetical scenario of the same gift being stolen by every successive participant) and limits the disadvantage of being among the first to choose gifts.
#5
#7